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Posts tagged "Bandai Namco"

Hi playuhs! I wrote up a preview piece for Bandai Namco/Experience’s weird Vita dungeon RPG, Ray Gigant, over on G4@Syfygames. It’s an odd game and I’m still not sure whether I like it or hate it, but I wrote words on it.

Even after pouring hours into it, I’m still not entirely sure where I stand on Ray Gigant. It’s certainly a very different game when compared to Experience’s previous titles, but I don’t know if that’s really a good thing. For every refreshing twist on the genre, something about the whole package feels strangely empty. None the less, I find myself pressed to dig further if only to just see whether it sticks the landing or not. If nothing else, I hope that this isn’t the last time Experience experiments with their RPG formula.

If you’re interested in the game, I highly recommend giving the full piece a look.


Salutations, ladies and gentlemen, and welcome to another rip roaring edition of Go West!, your [maybe] favorite column about Japanese import game releases. 

Much to everybody’s collective relief, some games actually came out this week, and they’re pretty rad. We have a creepy, timely, horror game from the folks at NIS, a remake of Monster Hunter’s biggest rival, and a few visual novels that may or may not be your thing.

Anyhow, with the formalities out of the way, let’s get this roller derby started.

Ok, this isn’t a roller derby. That’s a lie. My bad.

Keep reading

God Eater Resurrection spread from this week’s Famitsu.

The Idolmaster Must Songs is going to be the first time in years that I’ve purchased a Taiko no Tatsujin game. Yeah, I know. I’m the worst.

Still, I do love me some Idolmaster, and this latest trailer for the game[s] shows off the Live Festival Mode, which basically takes scenes from the anime, moments from the real lives, etc, and uses them as motifs for songs and backgrounds and the like. It’s neat little addition that I’m sure will appeal to hardcore fans, especially in the case of the real live performance stuff.

After Digimon Story: Cyber Sleuth, I’m just about ready to buy any Digimon game Bamco throws out there. Yes, it was that good.

Here’s our first real trailer for Digimon World: Next Order on the Vita. From what I can tell, it runs on the same engine as CS, which is perfectly fine with me. Real time Digimon raising, day night cycle, “0rder Battle.” It all looks super duper rad.

Gimme now. 

Let’s be real for a moment

The original Project X Zone was not a great game. It might not have even been a good game. But dammit, it was worth playing just to see your favorite video game characters rendered in sprite mode.

I regret nothing.

And I probably won’t regret buying Project X Zone 2. Sega Sanshiro? The crew of Resonance of Fate? STAR GLADIATORS? Come on now.

Come on.


I’ll never forget that singular moment.

I was supervising the art club at one of the junior high schools in Japan that I taught at, when one of my female students presented me with a black plastic bag. She encouraged me to open it up, a smile beaming from her face as I peeked in and saw that she had brought me the entire The Idolmaster TV series on BD to borrow. I told her idols and such weren’t my thing, but she insisted that I watch it because she and the rest of her friends were super into the franchise.

Fine. What easier way to earn cool teacher points with my students than to do the easy thing they want me to do?

With a healthy bit of skepticism below the surface, I reluctantly borrowed the BDs and brought them home with me that day. 

Four years later and here I am reaching into my luggage, pulling out a copy of the deluxe The Idolmaster movie BD and setting it on my shelf.

What went wrong? What went right? What the hell is this The Idolmaster all about?

Keep reading

The good folks at ShonenGamez have translated the announcement of the next Digimon game, Digimon World: Next Order.

Like Cyber Sleuth before it, Next Order will be on the Vita, hitting Japanese store shelves in 2016. No clue on who’s developing (I hope it’s Media Vision), but we do know that Taiki-san is handling a host of character designs, including the main character. 

Those of you unfamiliar with Taiki-san’s work would be wise to look up Lord of Vermillion 3, as he’s done a lot of character design stuff on the arcade game.

After how amazing Cyber Sleuth was, I’m ready to completely throw myself back into Digimon games. I’m also not surprised they’re making another one for the Vita: with all the assets they made for Cyber Sleuth, it’d be a complete waste if they didn’t use them in other games.

Bring it on.

Like any good crossover game, Project X Zone 2 has a brand new, nearly 10 minute long trailer showing off all its insane sprite work.

The original game had plenty of issues with the tedious nature of the various missions and just how long the game was, but nobody can deny that it was worth checking out at least for the nutty sprites.

Hell, I didn’t get particularly far into the first game, and this trailer STILL manages to get me hyped. It’s hard not to when all your favorite characters from Bandai Namco, Sega, and Capcom properties are getting their beat down. 

Sigh. I’m going to end up buying this, aren’t I?

The third trailer of Ray Gigant is here, and it shows off a little more of the battle system and dungeons you’ll deal with if you pick up this collaboration between Bandai Namco and Experience.

It looks neat, but I’m admittedly put off by how boring the dungeons look. I’m also disappointed by the lack of attack animations on the player side. 

But who knows, maybe that won’t really matter when it gets into folks’ hands.

I’ll keep an open mind for now.