Doki Doki Kusoge

Doki Doki Kusoge deals in all things Japanese culture, be it video games, anime, music, or film. You can find the latest info translated from Japanese rags, reviews, previews, and other weird features. Despite its namesake (kusoge means shit game), DDK does not deal exclusively in garbage video games. Its founder just has a masochistic tendency to subject himself to them. No, it's not healthy. Elliot G. runs things here. A former Destructoid and Japanator contributor living in Japan, he likes to make himself suffer by playing the bad stuff so you don't have to.
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Posts tagged "DanganRonpa"

Last bit of Zettai Zetsubou Shoujo: DanganRonpa AnotherEpisode art.

This last batch is basically just a series of ideas for what the game COULD be at very states of development. The bottom image for example uses completely different designs (ultimately to become their own characters), while the top one points to the game being a battle royale starring various DR characters across both games. They’re all absolutely fascinating and beautiful though, so I figured I’d include them in the rush of DanganRonpa information.

Hope you enjoyed the translations and the brief peak at the behind the scenes of Zettai Zetsubou Shoujo. If you’d like to read my full thoughts on the game itself, check out my feature here

The last bit of pre-production character design stuff from Zettai Zetsubou Shoujo: DanganRonpa AnotherEpisode, but damn are they hot.

First off is Enoshima Junko the 2nd, basically a being raised to surpass her and take her place. This version is in fact a black girl with huge afrotastic hair with golden eyes/hair. Basically this is the best thing ever and I hope one day we get to see her in a game cause holy shit she looks amazing.

The design below is another idea for Enoshima Junko the 2nd. This goes in the opposite direction with a little girl, younger than 10 possibly. Designed with the Warriors of Hope in mind. Real fucking crazy.

Below that are two designs for a character called Kamitsuki Reiko. In no form does she make it into the final game, but she was meant to be a villain character who played a ke roll in the game. Shoots teeth out of her mouth because why the fuck not. 

Zettai Zetsubou Shoujo was a crazy game, but it blows my mind that it had the potential to be even crazier. 

So here’s where things start to get interesting. More preproduction sketches/character profiles for Zettai Zetsubou Shoujo: DanganRonpa AnotherEpisode.

The first two illustrations are for Towa Tokuichi, father of Towa Haiji, a prominent character in the game. Oddly enough, he’s portrayed as a much younger person in both these shots, and was originally designed as a rival character who’d stand against the main characters. Easy to snap and kind of insane. Those of you who’ve played the final game know that his character ended up being nothing like this.

The one below him is simple titled Main Character. Originally, Touko Fukawa wasn’t planned to be Komaru’s partner. In the very beginning, the writers had wanted the partner character to be an assassin.This is the Salaryman version, using a katana to kill his enemies. When in genocyder mode, his eyes were drawn to reflect the remnants of despair. 

The next version has a cast on, but actually uses that to hide his killing weapon. Long scraggly hair, this version is basically a prototype for the character that would end up being Haiji. Same for the one to his right.

On the bottom left we have a similar design though perhaps a little more rough looking. He has a mechanical arm under his cast which can grab things super well. 

The final design was the fighting type, which, well, fought with his fists. Crazy look, beaten denim jeans.

Next up are some quick villain designs, stuff that might give hints as to what we might seen in future DanganRonpa games. 

More Zettai Zetsubou Shoujo: DanganRonpa AnotherEpisode hostage profiles and preproduction art! Huzzah!

At the top is Yamada’s older sister, a famous manga artist/writer who adores bullying her brother. She’s a complete genius. Below her is just the same character again, only designed to look more like Yamada. This version of the character wears a uniform but keeps her actual age a secret. 

To her right is Kirigiri’s grandfather, an elderly gentleman who’s also a pro detective. Super tough and not one to buckle under pressure.

In the next row is Byakuya’s butler. This design is much younger than the one that currently exists. Wears a mask because when he gets “excited” he goes into a coughing fit. 

To his right is Chihiro’s mom. In the final game, his father is the one who shows up. Mama Fujisaka is a very outgoing, social person, but she also uses almost no makeup whatsoever. She’s in her 40s but looks much younger. 

At the very bottom is Sayaka’s little sister, somewhere in the range of 12-13 years old. She doesn’t end up appearing in the final game. She’s a good kid.

More DanganRonpa stuff coming soon!

As some of you might be aware, in DanganRonpa, the villains have taken certain important characters hostage as a means to coerce certain people to play along with their twisted plan. In the original game, we only ever find out who Naegi was threatened with (his family), but Zettai Zetsubou Shoujo actually goes deeper into the subject.

The following series of images are rough designs for these related characters, some of them used, some of them unused. I won’t always specify which is which so that I might avoid overt spoilers.

At the top is Asahina Aoi’s little brother, Yuta. He was initially designed to be a cheerful young boy, and his early design isn’t really all that different from his final one. In the game proper, he’s about the same age as Komaru, but in these designs he was envisioned to be much younger (about 12 or so).

Below him is Hagakure’s mom, who looks way too young to be his mom. She’s about 36 years old though, and she plays a pretty neat part in the game’s actual story. Designed to be the kind of mom who loves her son more than anything else in the world, willing to do whatever it takes to protect him.

To her right is Ishimaru’s father. His eyes are even more crazy than his son’s. He has a strong sense of justice that, if one mistake were to be made, he could totally go off the rails. 

In the next row is Kenichirou, Sakura’s only rival and her first love. He wears Sakura’s ribbon on his person (AWWW). Because of his sickness, he’s gotten much thinner, but his eyes are still alive and full of energy.

To his right is Celes’ fat cat. He’s fat.

Beneath them are actually the same character in two different designs. The first is Owada’s junior/kouhai as a big burly dude. To his right is the younger version of the same character.

The next row is once again just the same character twice. Kuwata’s baseball manager. The first design has he rplump, but she ends up doing whatever she can to be the kind of woman Kuwata might love, and loses weight two years later. The second design just has her thinner from the get go.

More character profiles and preproduction art coming!

Much to my own personal surprise, Naegi Komaru, star of Zettai Zetsubou Shoujo: DanganRonpa AnotherEpisode had a pretty wide series of redesigns done during the preproduction process. Despite having a look set in place during the first game, the designers were looking to shake things up in some rather significant ways.

For example in the first design, Komaru’s hair would spike up like a lightning bolt when in Adrenaline Mode so as to more easily recognize the shift. The second design ended up being used for one of the hostages, and the third design had her with twintails. 

Designs after those first three don’t deviate too radically save for hair style, though the common point between them is her Ahoge hair spike. I’m also rather fond of her caped look, which was initially designed to capitalize on the shift to a 3rd person action game. Its movement while Komaru ran around could create a unique impression. It obviously got scrapped. 

More production stuff coming up!

A handful of Zettai Zetsubou Shoujo: DanganRonpa AnotherEpisode illustrations from the collections book. I’m super fond of the first one with all the main characters as well as the back of the book, which is remarkably Utena-esque in both color scheme and theme.

More artwork and production notes coming, so stay tuned!

From the Zettai Zetsubou Shoujo: DanganRonpa design works book that released last month.

Unused designs for Hagakure and Asahina’s Mirai Kikan looks. Rad.

Shout outs to donuts.


(Spoiler Warning: The following review contains spoilers for DanganRonpa and DanganRonpa 2. I’ve done my best to avoid spoiling AnotherEpisode, but consider yourselves warned.)

Zettai Zetsubou Shoujo: DanganRonpa AnotherEpisode is a strange beast of a game. A spinoff entry in the DanganRonpa series, it takes place between the first and second installments, telling the story of one Komaru Naegi. If that name seems familiar to you, that shouldn’t come as much of a surprise: she’s the younger sister of Makoto Naegi, the protagonist of DanganRonpa. This isn’t the first time we’ve seen her either, as she appeared ever so briefly in a photograph back during the original game. Joining her as co-star is Toko Fukawa, perhaps more famously known for her alternate personality, Genocider Sho.

Unlike DR and DR2Zettai Zetsubou Shoujo is not an adventure game but rather a 3rd person shooter. If this sets off all sorts of alarms in your head, I don’t blame you. This is the kind of genre shift that would make any fan nervous, regardless of their love for the source material. It certainly doesn’t help that ZZS is a spinoff rather than a proper numbered title. These sorts of projects often end up being quick money grabs rather than worthwhile experiences. I mean hell, it’s not as though the developers at Spike Chunsoft have a whole ton of experience making 3rdperson shooters.

Let me get the good news out of the way early: Zettai Zetsubou Shoujo is just as worthy of itsDanganRonpa name as any mainline title in the series. If you’re a fan of the franchise, this is a must play.

Even if it has a few warts.

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