Those of you who have followed my work over the past half decade are probably more than aware of how I feel about Sword Art Online at this point.
I strongly dislike the franchise. Strongly.
I’ve always loved the concept of players getting stuck in a game and having their lives on the line, and I was initially excited for SAO, thinking that it might finally make good on the premise. Sadly, that was not the case.
Yet for as hard as I try, I still end up drawn back to the goliath franchise for some odd reason.
Enter Sword Art Online: Lost Song, Bandai Namco’s latest attempt at adapting the property into a proper game. I came away from their last attempt, Sword Art Online: Hollow Fragment, feeling like the game had a lot of ideas in place to create depth, but didn’t really execute on them all that well. There was plenty of stuff to do and explore, but I didn’t find any of it very enjoyable.
Is Lost Song any different?